KYBERS RGB 11 Colors Changeable Lightsaber Metal Aluminum Hilt Light Saber with 3 Mode Sound Force. Thanks for your hard work, Bioware! It did not go unnoticed.STAR WARS Scream Saber Lightsaber Toy, Record Your Own Inventive Lightsaber Sounds & Pretend to.īeyondtrade Laser Sword’S for Kids, Double Bladed Light Saber Toy with Sounds (Motion Sensitive). Hope this helps pinpoint some of the issues, and hope to see these three issues fixed in a future patch. Was really hoping 1.2 would if nothing else, give some sort of hint for this future option.
#LIGHTSABER SOUND EFFECTS MOVIE#
As of right now, you pretty much have to chose between a Nice looking hilt that has a Bioware created Sound Effect, or perhaps (not in all cases, to each their own) a unappealing hilt that has the original Movie Sound Effects. I was really hoping there would be a way to chose which sound effects your lightsaber has, this way we can have the Lightsaber Hilts we love most, along with the Sound Effects we love most. Lightsaber Sound Effects: There are many sound effects used for the Lightsaber "Hum" and "Activation/Deactivation" some of which are canon and some of which are not. Not sure if intentional or not, since nothing was mentioned about this, but this sound effect no longer exists.
Previously before 1.2, when your character moved, the Lightsaber Hum changed volume and slight tone, to give off the feel that your lightsaber is actually vibrating through the air as you run. I have reported this previously, was really hoping this would be fixed with 1.2. Very hard sound effect to describe, but if you have played both Sith and Jedi, you might notice the missing sound effect that I am speaking of. If you listen to a Sith use Riposte, you hear a very distinct sound effect that sounds like the lightsaber has pierced through armor. Riposte: For some reason, I am not sure if this was intentional or not, but there is a slight Sound Effect missing from the Jedi version of this sound effect. Having said that, let me point out some noticeable issues I have found that still exist in game. Previously, hearing my own or other people's Lightsabers was a hit and miss thing.
Furthermore, I was equally impressed with the fact that I can now hear other people's Lightsabers as I run past them. I was impressed that I could actually hear them now without turning my in game music volume down to low levels. When I logged on to my character, the first thing I noticed when I activated my Lightsaber was the volume.
The volume of the Lightsaber "Hum" and "Activation/Deactivation" are pretty close to being dead on. Before I get started, I wanted to congratulate Bioware on a job well done with the Lightsaber Sound Effects volume.